Battle System

Every Second Is A Decision

Realm of The Trenches is a real-time tower-defense card battler. Read the rules, then feel the tempo in the live arena below.

Deploy. Defend. Dominate.

Live Arena

Feel The Tempo

Tap cards to deploy when you have enough War Fuel. Watch troops march, towers fire, and pushes trade across the bridge.

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Enemy Commander

3:00

Overtime Soon

You ยท Legend IV

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Deploy Zone
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War Fuel
6
The Rules

How Matches Are Won

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Three Towers Each

Every player starts with 1 command tower and 2 side towers. Protect the command tower at all costs.

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War Fuel Economy

Deploy cards using War Fuel, which regenerates over time. Spend it wisely to out-tempo your opponent.

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Instant Win

Destroying the enemy command tower ends the match immediately, no matter the timer.

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Time Victory

If time expires, the player with more tower damage wins the arena.

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Sudden Death

Tied when the clock runs out? Sudden death activates โ€” the first tower to fall decides it.

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Stakes

Ranked matches move your trophies. Tournament matches can reward $TR on-chain.

Arena Layout

Know The Battlefield

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Tower
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Command
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Tower
โ€” โ€” โ€” Bridge โ€” โ€” โ€”
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Tower
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Command
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Tower

Your deploy zone is the bottom half.

01

Deploy Zone

Your half of the arena where troops can be placed.

02

Lanes

Left and right paths troops march along toward towers.

03

Bridge

The contested center where pushes collide.

04

Command Bunker

The core objective โ€” lose it and lose the match.