Battle System
Every Second Is A Decision
Realm of The Trenches is a real-time tower-defense card battler. Read the rules, then feel the tempo in the live arena below.
Deploy. Defend. Dominate.
Feel The Tempo
Tap cards to deploy when you have enough War Fuel. Watch troops march, towers fire, and pushes trade across the bridge.
Enemy Commander
3:00
Overtime Soon
You ยท Legend IV
How Matches Are Won
Three Towers Each
Every player starts with 1 command tower and 2 side towers. Protect the command tower at all costs.
War Fuel Economy
Deploy cards using War Fuel, which regenerates over time. Spend it wisely to out-tempo your opponent.
Instant Win
Destroying the enemy command tower ends the match immediately, no matter the timer.
Time Victory
If time expires, the player with more tower damage wins the arena.
Sudden Death
Tied when the clock runs out? Sudden death activates โ the first tower to fall decides it.
Stakes
Ranked matches move your trophies. Tournament matches can reward $TR on-chain.
Know The Battlefield
Tower
Command
Tower
Tower
Command
Tower
Your deploy zone is the bottom half.
Deploy Zone
Your half of the arena where troops can be placed.
Lanes
Left and right paths troops march along toward towers.
Bridge
The contested center where pushes collide.
Command Bunker
The core objective โ lose it and lose the match.